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Random ashlar stone CAD pattern
Random ashlar stone CAD pattern












random ashlar stone CAD pattern

If you want more control over the output (ie, a complicated gradient that can't be replicated by attractor points), then i'd go with the photoshop-illustrator-cad route.ġ. I can explain further if you're interested, or point you to some tutorials. once you get the hang of it, it's super easy to lay down a basic grid and affect the size of an arrayed shape (be it a circle, polygon, or any block) based on 1, 2, or many attractor points. Rather than rhinoscripting, i would use grasshopper. I've played around with this stuff quite a bit.

random ashlar stone CAD pattern

Check out the de Young museum by herzog and de mueron, they used the image to cut file process on their skin system. One more thing, maya is very easy to create perforated mesh patterns that contain within them an idea of change and scaling, very easy. Good resources for scripted method are and. They are simple attractor scripts which can change the scale and loaction of a pattern in relation to a point in space, thus controlling aperture. I have recently gotten into scripting at grad school and have made a few simple scripts in python and. The other way of doing more sophistaced drawings is by scripting. So since the author of the second image probably crafted the image in photoshop, laying out the color based on some idea about aperture id say its less "random". Don't hold me to this but my dos cents- one above is probably manual copy cell etc, the other is probably made from an array grid of circles then deleted manualy, or they made an image which was two colors, black and white, then imput that image into a program like rastorbator which generates a pdf (open in illustrator) and voila cut file for laser cutter.














Random ashlar stone CAD pattern